Sesame Workshop India (2013)
Content & Education Manager
Learn to Read, Read to Learn was Sesame Workshop India's first large-scale digital literacy initiative-designed to test how mobile technology, print materials, and teacher training could improve reading outcomes for children in low-resource rural settings. As Content & Education Manager, I led the educational strategy, learning design, and multi-modal content development for this ambitious program.
I directed the end-to-end learning design, blending mobile games, culturally grounded print materials, and a robust teacher training program into a cohesive literacy curriculum. I oversaw the creation of 10 Hindi literacy games, companion workbooks, and classroom activities featuring Galli Galli Sim Sim (Sesame Street India) characters. I also designed and delivered teacher trainings that equipped educators to integrate digital learning tools effectively into their classrooms.
The program reached 42,000 children across 400+ schools, implemented in partnership with:
Independent evaluation showed:
These results validated Sesame Workshop India's first digital literacy intervention and influenced subsequent learning innovation across multiple regions.
This program pioneered:
The project became an exemplar of how thoughtful EdTech design can overcome infrastructural barriers and deliver measurable impact at scale.